Entries in Toolkit (1)

Buoyancy Toolkit

While working on my LudumDare entry I needed a way for the flying boat to float realistically in water. Buoyancy behavior is something I will use in many future games so I decided to take some time and write a flexible and polished solution for the problem.

Since I now work with Unity3d I decided to submit the scripting package to the newly announced Unity Asset Store. They liked it and the "Buoyancy Toolkit" is now available on the store! You can try a web demo and see the scripting reference here if you are interested in the project.