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Buoyancy Toolkit

While working on my LudumDare entry I needed a way for the flying boat to float realistically in water. Buoyancy behavior is something I will use in many future games so I decided to take some time and write a flexible and polished solution for the problem.

Since I now work with Unity3d I decided to submit the scripting package to the newly announced Unity Asset Store. They liked it and the "Buoyancy Toolkit" is now available on the store! You can try a web demo and see the scripting reference here if you are interested in the project.

Reader Comments (1)


Is there any problem with scale objects because my objects won't stay on the surface of water.

February 12, 2014 | Unregistered Commenternash_mit

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